Post by Hazik on Sept 7, 2009 14:03:22 GMT
modern warfare 2
modernwarfare2.infinityward.com/index.php?loc=en_GB&mediaType=VIDEO&mediaId=video1#/en_GB/VIDEO/CTF
Modern Warfare 2[4] (packaged as Call of Duty: Modern Warfare 2) is an upcoming first-person shooter video game developed by Infinity Ward and published by Activision for Microsoft Windows, PlayStation 3, and Xbox 360. Officially announced on February 11, 2009,[5] the game is due for worldwide release on November 10, 2009.[6] It is the sixth installment of the Call of Duty series,[7] and the direct sequel to Call of Duty 4: Modern Warfare, continuing along the same storyline.[5][8]
Modern Warfare 2 will be released in conjunction with two other Call of Duty games: Call of Duty: Modern Warfare: Mobilized for the Nintendo DS,[9] and Call of Duty: Modern Warfare, a port of Call of Duty 4 designed for the Wii console.[10] In addition, a comic book series based on one of the game's characters will also be produced, entitled Modern Warfare 2: Ghost.[11] The developer has stated that the game's proprietary IW 4.0 game engine is an improvement over the engine used in its previous game.[12]
Contents [hide]
1 Gameplay
1.1 Campaign
1.2 Multiplayer
1.2.1 Special Ops
1.2.2 Online
2 Synopsis
2.1 Characters
2.2 Plot
3 Development
3.1 Audio
3.2 Game engine
4 Marketing and release
4.1 Title
4.2 Retail versions
4.3 Downloadable content
4.4 Comic
5 References
6 External links
Gameplay
Campaign
In response to questions about the length of the single-player campaign, Infinity Ward CCO Jason West stated that Modern Warfare 2 would not be longer than the 6-10 hour-long campaign of Call of Duty 4.[13] Mission settings in the game will include Russia, a military base in Kazakhstan, a desert area in Afghanistan, and Rio de Janeiro, Brazil.[8][14] New features include the ability to dual wield handguns.[15]
Multiplayer
Special Ops
Modern Warfare 2 will feature a cooperative mode entitled Special Ops, which consists of independent missions similar in design to the "Mile High Club" epilogue mission from Call of Duty 4.[13] These missions will take place in a variety of locations from the campaign mode, but are related to story of the campaign itself. Special Ops supports cooperative play for up to two players,[8] and can be played alone, in split-screen locally with another player, or online with another player.[16] It includes such scenarios as a snowmobile race, a battle alongside U.S. Navy SEALs, and fending off a wave of 50 enemies at once.[4]
Special Ops is divided into separate groups of missions with changeable difficulty levels. The third group, "Charlie", includes the mission "Breach and Clear", where the objective is to just make it to the end of the level. At the beginning of a mission, players select what weapon to use from several scattered around a room before the actual mission commences. Once a choice has been made, a nearby wall is breached and the mission begins. At the end of each mission, a statistics screen displays how long the player took to complete the level and how many kills were scored. Successfully completing a mission earns the player stars, with missions completed on Veteran difficulty rewarding up to three stars. These stars can be used to unlock further missions in the mode.[16]
Online
Gameplay in the online multiplayer modeThe online multiplayer mode of Modern Warfare 2 retains the same experience points and unlockable reward system of Call of Duty 4, but also introduces several new features. Aside from new weapons and equipment, 15 different kill streak rewards can be unlocked and selected by the player. Among these is the ability to receive a supply drop after four kills, a predator missile strike after 5 kills, and to call in a strike by an AC-130 gunship after achieving 11 enemy kills in a row.[17] It is also now possible to upgrade perks to a "pro version".[18] Another new addition to online multiplayer, is in game host migration, which means that if the match host leaves the game, players will remain (instead of being reset to the game lobby like in Call of Duty 4) while a new host is selected and the game resumes. [19]
Synopsis
Characters
During the single-player campaign, the player will take on the role of Sergeant Gary "Roach" Sanderson, a young member of an elite, multinational commando unit known as Task Force 141.[20] The player character in Call of Duty 4, Sergeant John "Soap" MacTavish, returns as a non-playable character; promoted to captain in the Special Air Service, MacTavish is now the head of the Task Force and Sanderson's superior officer.[8] A third member of the Task Force is Ghost, a mysterious character who conceals his face with a skull-imprinted balaclava.[21]
Plot
Riding a snowmobile in "Cliffhanger"Modern Warfare 2 is set several years after the conclusion of Call of Duty 4.[13] The radical Russian Ultranationalist organization has returned to prominence under the leadership of Vladimir Makarov, a former associate of Imran Zakhaev with his own ambitions. Makarov has publicized Zakhaev's death as an act of martyrdom to garner support for his cause, enabling him to build a strong power base in Russia over the years. Fearful of Makarov's growing influence, the global community established Task Force 141 to counter the threat posed by the resurgent Ultranationalists.[14]
An early campaign mission called "Cliffhanger" was demonstrated during E3 2009, following the player character Sergeant Sanderson as he and Captain MacTavish infiltrated a Russian base in the Tian Shan mountain range in Kazakhstan and escaped on snowmobiles.[20]
Development
Modern Warfare 2 was originally referred to under the working title Call of Duty 6.[7] The game was first announced under the title Call of Duty: Modern Warfare 2 by Activision on December 3, 2008.[22] Activision subsequently retracted their announcement, stating that any information about an upcoming Call of Duty game was "speculative";[23] Infinity Ward also asserted that they had not officially confirmed their latest project at that time.[24] On February 11, 2009, Activision officially announced Modern Warfare 2 and set a tentative release date for "Holiday 2009."[5] The game has been tested in an internal beta by the development team. While both Call of Duty 4 and Call of Duty: World at War have been preceeded by public multiplayer betas, Infinity Ward's Community Manager Robert Bowling has stated that no public beta will be released for Modern Warfare 2 unless it was determined that the internal beta did not provide adequate feedback.[25]
Audio
Voice actor Ken Lally, who has previously provided motion capture work for the Resident Evil 5 character Albert Wesker,[26] confirmed that he provided voice work for Modern Warfare 2; his role in the game was not specified.[27] 50 Cent will provide voice work for the Special Ops and multiplayer modes, playing as "one of the squad voices."[28][29] On August 20, 2009, Robert Bowling revealed through Twitter that Kevin McKidd, Craig Fairbrass, Barry Pepper, Keith David, and Glenn Morshower are confirmed voice actors for the game.[30] It has been confirmed that McKidd will voice "Soap" MacTavish.[31]
According to The Gorfaine/Schwartz Agency, Hans Zimmer will compose the score for Modern Warfare 2.[32]
Game engine
The game utilizes the in-house IW 4.0 game engine, which is claimed to be a generation beyond the capabilities of the engine used in Call of Duty 4.[12] The new engine can accommodate larger worlds, enhanced graphic detail, and more efficient rendering.[33]
Infinity Ward has addressed the issue of enemies that continually respawn at different points of a level.[13] The developer demonstrated that the game engine uses a "dynamic AI," which has replaced the respawn system and allows enemies to act more independently. These "smarter" enemies are designed to actively seek and drive the player forward through a level, and can break away from set behaviors such as following a designated route in order to attack more quickly. The player cannot depend on an enemy being in the same location because enemies will behave differently each time a level is played.[4]
Marketing and release
On March 25, 2009, a teaser trailer for the game was revealed at the Game Developer Choice Awards ceremony in San Francisco. The teaser was also posted on Infinity Ward's website.[34] The teaser was also released on the Xbox Live Marketplace and on the PlayStation Network a short time later.[35] A second teaser was released on May 10, 2009, showing gameplay features such as snowmobile driving and an underwater mission. The teaser announced that the game would be "revealed" on TNT during the NBA Eastern Conference Finals on May 24, 2009.[36] The "reveal" was the first full-length trailer, which debuted extended sequences of actual in-game scenes and combat; the trailer was subsequently made available on the Modern Warfare 2 official website, which was updated for the occasion.[37] A fourth trailer was released on July 27, 2009, showing the first footage of the game's multiplayer mode.[17]
On July 21, 2009, Robert Bowling revealed through Twitter that a Modern Warfare 2 controller was in the works.[38] Peripherals manufacturer Mad Catz was contracted by Activision to create a line of Modern Warfare 2 controllers and accessories for all platforms that the game will be available on.[39]
Activision stated in its quarterly earnings report that pre-orders for the game had broken a company record; more copies of Modern Warfare 2 had been pre-ordered than any other game that the company had published.[40]
Title
The original teaser trailer announced the release date for the game to be November 10, 2009,[6] and confirmed that the game's title of Call of Duty: Modern Warfare 2 was officially shortened to just Modern Warfare 2.[6] After photographs of the official retail boxes were posted by Robert Bowling,[41] Activision confirmed that the standard-edition Modern Warfare 2 packaging will feature the Call of Duty brand logo in order to reflect the game's placement in the Call of Duty universe.[4] It is speculated that the decision was influenced by findings that brand awareness for the game was significantly lower without the Call of Duty brand.[42]
Retail versions
The contents of the Prestige EditionModern Warfare 2 will be released in three different retail versions across the PlayStation 3 and Xbox 360 platforms: standard, Hardened, and Prestige. The standard version consists of the game and instructional manual, and will be the only version available for the Microsoft Windows platform.[43] The Hardened Edition consists of the game and manual packaged in a steel book case, an art book, and a token to download the original Call of Duty from Xbox Live Arcade or the PlayStation Store. The Prestige Edition contains all of the elements of the Hardened Edition, but will also include fully-functioning night vision goggles imprinted with the Modern Warfare 2 logo and a stand modeled after the head of character "Soap" MacTavish.[44]
Downloadable content
Activision announced that two downloadable map packs will be released for Modern Warfare 2.[45] Microsoft stated at E3 2009 that these map packs would be made available for the Xbox 360 via Xbox Live before they would be released for other platforms.[46] Robert Bowling said that community response to the game and the first two downloadable map packs would be used in designing other potential map packs.[47
Developer(s) Infinity Ward
Publisher(s) Activision
Square Enix (Japan)[1][2]
Composer(s) Hans Zimmer
Series Call of Duty
Engine IW 4.0
Native resolution 600p (console versions)
Platform(s) Microsoft Windows, PlayStation 3, Xbox 360
Release date(s) November 10, 2009
Genre(s) First-person shooter
Mode(s) Single-player, cooperative and multiplayer (LAN, online, PlayStation Network, Xbox Live)
Rating(s) ESRB: M
[3]
Media Blu-ray Disc, DVD-DL
Input methods Gamepad, keyboard and mouse
modernwarfare2.infinityward.com/index.php?loc=en_GB&mediaType=VIDEO&mediaId=video1#/en_GB/VIDEO/CTF
Modern Warfare 2[4] (packaged as Call of Duty: Modern Warfare 2) is an upcoming first-person shooter video game developed by Infinity Ward and published by Activision for Microsoft Windows, PlayStation 3, and Xbox 360. Officially announced on February 11, 2009,[5] the game is due for worldwide release on November 10, 2009.[6] It is the sixth installment of the Call of Duty series,[7] and the direct sequel to Call of Duty 4: Modern Warfare, continuing along the same storyline.[5][8]
Modern Warfare 2 will be released in conjunction with two other Call of Duty games: Call of Duty: Modern Warfare: Mobilized for the Nintendo DS,[9] and Call of Duty: Modern Warfare, a port of Call of Duty 4 designed for the Wii console.[10] In addition, a comic book series based on one of the game's characters will also be produced, entitled Modern Warfare 2: Ghost.[11] The developer has stated that the game's proprietary IW 4.0 game engine is an improvement over the engine used in its previous game.[12]
Contents [hide]
1 Gameplay
1.1 Campaign
1.2 Multiplayer
1.2.1 Special Ops
1.2.2 Online
2 Synopsis
2.1 Characters
2.2 Plot
3 Development
3.1 Audio
3.2 Game engine
4 Marketing and release
4.1 Title
4.2 Retail versions
4.3 Downloadable content
4.4 Comic
5 References
6 External links
Gameplay
Campaign
In response to questions about the length of the single-player campaign, Infinity Ward CCO Jason West stated that Modern Warfare 2 would not be longer than the 6-10 hour-long campaign of Call of Duty 4.[13] Mission settings in the game will include Russia, a military base in Kazakhstan, a desert area in Afghanistan, and Rio de Janeiro, Brazil.[8][14] New features include the ability to dual wield handguns.[15]
Multiplayer
Special Ops
Modern Warfare 2 will feature a cooperative mode entitled Special Ops, which consists of independent missions similar in design to the "Mile High Club" epilogue mission from Call of Duty 4.[13] These missions will take place in a variety of locations from the campaign mode, but are related to story of the campaign itself. Special Ops supports cooperative play for up to two players,[8] and can be played alone, in split-screen locally with another player, or online with another player.[16] It includes such scenarios as a snowmobile race, a battle alongside U.S. Navy SEALs, and fending off a wave of 50 enemies at once.[4]
Special Ops is divided into separate groups of missions with changeable difficulty levels. The third group, "Charlie", includes the mission "Breach and Clear", where the objective is to just make it to the end of the level. At the beginning of a mission, players select what weapon to use from several scattered around a room before the actual mission commences. Once a choice has been made, a nearby wall is breached and the mission begins. At the end of each mission, a statistics screen displays how long the player took to complete the level and how many kills were scored. Successfully completing a mission earns the player stars, with missions completed on Veteran difficulty rewarding up to three stars. These stars can be used to unlock further missions in the mode.[16]
Online
Gameplay in the online multiplayer modeThe online multiplayer mode of Modern Warfare 2 retains the same experience points and unlockable reward system of Call of Duty 4, but also introduces several new features. Aside from new weapons and equipment, 15 different kill streak rewards can be unlocked and selected by the player. Among these is the ability to receive a supply drop after four kills, a predator missile strike after 5 kills, and to call in a strike by an AC-130 gunship after achieving 11 enemy kills in a row.[17] It is also now possible to upgrade perks to a "pro version".[18] Another new addition to online multiplayer, is in game host migration, which means that if the match host leaves the game, players will remain (instead of being reset to the game lobby like in Call of Duty 4) while a new host is selected and the game resumes. [19]
Synopsis
Characters
During the single-player campaign, the player will take on the role of Sergeant Gary "Roach" Sanderson, a young member of an elite, multinational commando unit known as Task Force 141.[20] The player character in Call of Duty 4, Sergeant John "Soap" MacTavish, returns as a non-playable character; promoted to captain in the Special Air Service, MacTavish is now the head of the Task Force and Sanderson's superior officer.[8] A third member of the Task Force is Ghost, a mysterious character who conceals his face with a skull-imprinted balaclava.[21]
Plot
Riding a snowmobile in "Cliffhanger"Modern Warfare 2 is set several years after the conclusion of Call of Duty 4.[13] The radical Russian Ultranationalist organization has returned to prominence under the leadership of Vladimir Makarov, a former associate of Imran Zakhaev with his own ambitions. Makarov has publicized Zakhaev's death as an act of martyrdom to garner support for his cause, enabling him to build a strong power base in Russia over the years. Fearful of Makarov's growing influence, the global community established Task Force 141 to counter the threat posed by the resurgent Ultranationalists.[14]
An early campaign mission called "Cliffhanger" was demonstrated during E3 2009, following the player character Sergeant Sanderson as he and Captain MacTavish infiltrated a Russian base in the Tian Shan mountain range in Kazakhstan and escaped on snowmobiles.[20]
Development
Modern Warfare 2 was originally referred to under the working title Call of Duty 6.[7] The game was first announced under the title Call of Duty: Modern Warfare 2 by Activision on December 3, 2008.[22] Activision subsequently retracted their announcement, stating that any information about an upcoming Call of Duty game was "speculative";[23] Infinity Ward also asserted that they had not officially confirmed their latest project at that time.[24] On February 11, 2009, Activision officially announced Modern Warfare 2 and set a tentative release date for "Holiday 2009."[5] The game has been tested in an internal beta by the development team. While both Call of Duty 4 and Call of Duty: World at War have been preceeded by public multiplayer betas, Infinity Ward's Community Manager Robert Bowling has stated that no public beta will be released for Modern Warfare 2 unless it was determined that the internal beta did not provide adequate feedback.[25]
Audio
Voice actor Ken Lally, who has previously provided motion capture work for the Resident Evil 5 character Albert Wesker,[26] confirmed that he provided voice work for Modern Warfare 2; his role in the game was not specified.[27] 50 Cent will provide voice work for the Special Ops and multiplayer modes, playing as "one of the squad voices."[28][29] On August 20, 2009, Robert Bowling revealed through Twitter that Kevin McKidd, Craig Fairbrass, Barry Pepper, Keith David, and Glenn Morshower are confirmed voice actors for the game.[30] It has been confirmed that McKidd will voice "Soap" MacTavish.[31]
According to The Gorfaine/Schwartz Agency, Hans Zimmer will compose the score for Modern Warfare 2.[32]
Game engine
The game utilizes the in-house IW 4.0 game engine, which is claimed to be a generation beyond the capabilities of the engine used in Call of Duty 4.[12] The new engine can accommodate larger worlds, enhanced graphic detail, and more efficient rendering.[33]
Infinity Ward has addressed the issue of enemies that continually respawn at different points of a level.[13] The developer demonstrated that the game engine uses a "dynamic AI," which has replaced the respawn system and allows enemies to act more independently. These "smarter" enemies are designed to actively seek and drive the player forward through a level, and can break away from set behaviors such as following a designated route in order to attack more quickly. The player cannot depend on an enemy being in the same location because enemies will behave differently each time a level is played.[4]
Marketing and release
On March 25, 2009, a teaser trailer for the game was revealed at the Game Developer Choice Awards ceremony in San Francisco. The teaser was also posted on Infinity Ward's website.[34] The teaser was also released on the Xbox Live Marketplace and on the PlayStation Network a short time later.[35] A second teaser was released on May 10, 2009, showing gameplay features such as snowmobile driving and an underwater mission. The teaser announced that the game would be "revealed" on TNT during the NBA Eastern Conference Finals on May 24, 2009.[36] The "reveal" was the first full-length trailer, which debuted extended sequences of actual in-game scenes and combat; the trailer was subsequently made available on the Modern Warfare 2 official website, which was updated for the occasion.[37] A fourth trailer was released on July 27, 2009, showing the first footage of the game's multiplayer mode.[17]
On July 21, 2009, Robert Bowling revealed through Twitter that a Modern Warfare 2 controller was in the works.[38] Peripherals manufacturer Mad Catz was contracted by Activision to create a line of Modern Warfare 2 controllers and accessories for all platforms that the game will be available on.[39]
Activision stated in its quarterly earnings report that pre-orders for the game had broken a company record; more copies of Modern Warfare 2 had been pre-ordered than any other game that the company had published.[40]
Title
The original teaser trailer announced the release date for the game to be November 10, 2009,[6] and confirmed that the game's title of Call of Duty: Modern Warfare 2 was officially shortened to just Modern Warfare 2.[6] After photographs of the official retail boxes were posted by Robert Bowling,[41] Activision confirmed that the standard-edition Modern Warfare 2 packaging will feature the Call of Duty brand logo in order to reflect the game's placement in the Call of Duty universe.[4] It is speculated that the decision was influenced by findings that brand awareness for the game was significantly lower without the Call of Duty brand.[42]
Retail versions
The contents of the Prestige EditionModern Warfare 2 will be released in three different retail versions across the PlayStation 3 and Xbox 360 platforms: standard, Hardened, and Prestige. The standard version consists of the game and instructional manual, and will be the only version available for the Microsoft Windows platform.[43] The Hardened Edition consists of the game and manual packaged in a steel book case, an art book, and a token to download the original Call of Duty from Xbox Live Arcade or the PlayStation Store. The Prestige Edition contains all of the elements of the Hardened Edition, but will also include fully-functioning night vision goggles imprinted with the Modern Warfare 2 logo and a stand modeled after the head of character "Soap" MacTavish.[44]
Downloadable content
Activision announced that two downloadable map packs will be released for Modern Warfare 2.[45] Microsoft stated at E3 2009 that these map packs would be made available for the Xbox 360 via Xbox Live before they would be released for other platforms.[46] Robert Bowling said that community response to the game and the first two downloadable map packs would be used in designing other potential map packs.[47
Developer(s) Infinity Ward
Publisher(s) Activision
Square Enix (Japan)[1][2]
Composer(s) Hans Zimmer
Series Call of Duty
Engine IW 4.0
Native resolution 600p (console versions)
Platform(s) Microsoft Windows, PlayStation 3, Xbox 360
Release date(s) November 10, 2009
Genre(s) First-person shooter
Mode(s) Single-player, cooperative and multiplayer (LAN, online, PlayStation Network, Xbox Live)
Rating(s) ESRB: M
[3]
Media Blu-ray Disc, DVD-DL
Input methods Gamepad, keyboard and mouse