Post by ]UBC[ Zackdem on Nov 1, 2009 21:18:33 GMT
Here comes the first post of my short KF guide to help UBC to deal with KF.
All will be based on my experience so if there is some mistake, please forgive me.
First of all, a quick perks description :
all the bonus associate to the perks raise on each level, and depending on the perk, on the level 5 and 6 you get a free weapon when you spawn.
please note that to raise a specific perk, you don't need to play it (e.g to raise the medic, you need to heal your teammates. It counts every heal even if you play as a sharpshooter or support specialist)
1- Medic
Bonus : faster moving speed, healing syringe regeneration speed and more efficient (on you and the teammates).
Discount on the body armor and the medic rifle.
On level 5 you spawn with the body armor, on level 6, probably with the medic rifle (I haven'r this level yet)
Action needed: healing your teammates.
2- Support specialist
Bonus: faster welding/unwelding capacity, higher weight capacity.
More handgrenades, higher shotguns power & penetration, more shotgun amno, discount on all shotguns.
Level 5 spawn with the shotgun, level 6 I don't know yet.
Action needed: welding the doors and dealing damage with the shotguns.
3- Sharpshooter
Bonus: more damage deal with headshots for all the weapons. More damage with the 9mm, handcannon, rifle, crossbow & EBRM14.
Reduced recoil and faster reloading speed. Discount for handcannon & EBRM14.
Level 5 spawn with the rifle, level 6 with the crossbow.
Action needed: doing headshots with the 9mm, handcannon, rifle, crossbow, EBRM14.
4- Commando
Bonus: Able to view the cloaked Stalkers from distance, able to see the life of the specimens.
More amno for the Bullup, AK 47, SCAR. Less recoil for the Bullup, AK 47, SCAR. Discount for the Bullup, AK47, SCAR.
Level 5 spawn with the Bullup, level 6 I don't know yet.
Action needed: killing Stalkers (invisible women). Dealing damage with Bullup, AK47, SCAR.
5- Berserker
Bonus: faster melee movements, more melee damage, more damage resistance. Discount for the katana and the chainsaw.
Level 5 spawn with the chainsaw, level 6 maybe with the katana
Action needed: Dealing damage with melee weapons.
6- Firebug
Bonus: more resistance to fire, dealing more fire damage. Discount on the flamethrower.
Level 5 spawn with the flamethrower, level 6 absolutely no idea.
this is not the end, the rest will follow (it's a bit time consuming)
All will be based on my experience so if there is some mistake, please forgive me.
First of all, a quick perks description :
all the bonus associate to the perks raise on each level, and depending on the perk, on the level 5 and 6 you get a free weapon when you spawn.
please note that to raise a specific perk, you don't need to play it (e.g to raise the medic, you need to heal your teammates. It counts every heal even if you play as a sharpshooter or support specialist)
1- Medic
Bonus : faster moving speed, healing syringe regeneration speed and more efficient (on you and the teammates).
Discount on the body armor and the medic rifle.
On level 5 you spawn with the body armor, on level 6, probably with the medic rifle (I haven'r this level yet)
Action needed: healing your teammates.
2- Support specialist
Bonus: faster welding/unwelding capacity, higher weight capacity.
More handgrenades, higher shotguns power & penetration, more shotgun amno, discount on all shotguns.
Level 5 spawn with the shotgun, level 6 I don't know yet.
Action needed: welding the doors and dealing damage with the shotguns.
3- Sharpshooter
Bonus: more damage deal with headshots for all the weapons. More damage with the 9mm, handcannon, rifle, crossbow & EBRM14.
Reduced recoil and faster reloading speed. Discount for handcannon & EBRM14.
Level 5 spawn with the rifle, level 6 with the crossbow.
Action needed: doing headshots with the 9mm, handcannon, rifle, crossbow, EBRM14.
4- Commando
Bonus: Able to view the cloaked Stalkers from distance, able to see the life of the specimens.
More amno for the Bullup, AK 47, SCAR. Less recoil for the Bullup, AK 47, SCAR. Discount for the Bullup, AK47, SCAR.
Level 5 spawn with the Bullup, level 6 I don't know yet.
Action needed: killing Stalkers (invisible women). Dealing damage with Bullup, AK47, SCAR.
5- Berserker
Bonus: faster melee movements, more melee damage, more damage resistance. Discount for the katana and the chainsaw.
Level 5 spawn with the chainsaw, level 6 maybe with the katana
Action needed: Dealing damage with melee weapons.
6- Firebug
Bonus: more resistance to fire, dealing more fire damage. Discount on the flamethrower.
Level 5 spawn with the flamethrower, level 6 absolutely no idea.
this is not the end, the rest will follow (it's a bit time consuming)