Post by Hazik on Sept 7, 2009 14:00:10 GMT
BRINK
www.dailymotion.com/video/xa65bb_customisation-des-personnages_videogames
Brink is an upcoming first-person shooter video game being developed by Splash Damage and published by Bethesda Softworks for Microsoft Windows, PlayStation 3 and Xbox 360. The game is set for release in spring of 2010.
In the teaser trailer, it describes that there is a peaceful city named "The Ark", and that it was "their vision of the future", resulting in being the pinnacle of science and engineering. The Ark is a floating city, which was originally designed as a prototype for a perfect city, with renewable resources and no pollution. It was to only support about 5,000 people, but the population has grown to 50,000, causing a major shortage in resources, broken machinery, and no contact with the outside world. The Ark is at the brink (hence the name of the game) of a civil war. At the end of the trailer it says that The Ark is a "promise for some but not for all."
Contents [hide]
1 Technology
2 Gameplay
3 References
4 External links
[edit] Technology
Brink's engine is based on id Tech 4 with a new rendering framework and improved support for multiple CPU cores. [2]
[edit] Gameplay
Brink is a first person shooter. It has a story mode which can be played co-operatively online with 8 a side missions. Players can create a custom character with additional rewards given with experience points. The player can choose whether they want to play as security forces or resistance. When joining a game the player replaces an AI character similar to Left 4 Dead's method.
Players when they join a game are given a list of objectives; these objectives can be selected from a wheel. When you select an objective your team mates are alerted and can then choose to help you with that objective as an option on their wheel. As objectives are completed for the rebels the security forces must try and slow them down as much as possible to stop them winning the mission.
Developer(s) Splash Damage
Publisher(s) Bethesda Softworks
Designer(s) Neil Alphonso (Lead Level Designer)
Engine id Tech 4 (Modified)
Platform(s) Microsoft Windows, PlayStation 3, Xbox 360
Release date(s) NA Spring 2010[1]
Genre(s) First person, 8v8-player Cooperative multiplayer action
Mode(s) Single-player, Multiplayer
Input methods Gamepad, Keyboard and Mouse
www.dailymotion.com/video/xa65bb_customisation-des-personnages_videogames
Brink is an upcoming first-person shooter video game being developed by Splash Damage and published by Bethesda Softworks for Microsoft Windows, PlayStation 3 and Xbox 360. The game is set for release in spring of 2010.
In the teaser trailer, it describes that there is a peaceful city named "The Ark", and that it was "their vision of the future", resulting in being the pinnacle of science and engineering. The Ark is a floating city, which was originally designed as a prototype for a perfect city, with renewable resources and no pollution. It was to only support about 5,000 people, but the population has grown to 50,000, causing a major shortage in resources, broken machinery, and no contact with the outside world. The Ark is at the brink (hence the name of the game) of a civil war. At the end of the trailer it says that The Ark is a "promise for some but not for all."
Contents [hide]
1 Technology
2 Gameplay
3 References
4 External links
[edit] Technology
Brink's engine is based on id Tech 4 with a new rendering framework and improved support for multiple CPU cores. [2]
[edit] Gameplay
Brink is a first person shooter. It has a story mode which can be played co-operatively online with 8 a side missions. Players can create a custom character with additional rewards given with experience points. The player can choose whether they want to play as security forces or resistance. When joining a game the player replaces an AI character similar to Left 4 Dead's method.
Players when they join a game are given a list of objectives; these objectives can be selected from a wheel. When you select an objective your team mates are alerted and can then choose to help you with that objective as an option on their wheel. As objectives are completed for the rebels the security forces must try and slow them down as much as possible to stop them winning the mission.
Developer(s) Splash Damage
Publisher(s) Bethesda Softworks
Designer(s) Neil Alphonso (Lead Level Designer)
Engine id Tech 4 (Modified)
Platform(s) Microsoft Windows, PlayStation 3, Xbox 360
Release date(s) NA Spring 2010[1]
Genre(s) First person, 8v8-player Cooperative multiplayer action
Mode(s) Single-player, Multiplayer
Input methods Gamepad, Keyboard and Mouse